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Volatile and Decentralized: Rewriting a large production system in Go
matt-welsh.blogspot.se/2013/08/rewriting-large-production-system-in-go.html, posted 2013 by peter in development golang google toread
My team at Google is wrapping up an effort to rewrite a large production system (almost) entirely in Go. I say "almost" because one component of the system -- a library for transcoding between image formats -- works perfectly well in C++, so we decided to leave it as-is. But the rest of the system is 100% Go, not just wrappers to existing modules in C++ or another language. It's been a fun experience and I thought I'd share some lessons learned.